
By a malicious twist of fate, a maintenance class androïd SID-518 fell from the mighty flying city of Neossia. Now stranded on hostile grounds, he has no choice but to rely on cleromancy, the art of fighting with dice, to help him go back home.

I worked as the main art director, doing concepts for characters, UI and background.
We worked on Unity but wanted have some specific hand-drawn feel to the whole game, so everything was animated using sprites.
More infos, play it on steam here:





Cleromancy generates a new map at every game, them fill it with pre-made 2D assets, creating unique environnement for each player.














After I finished the in-game art, I made a lot of illustrations and promo visuals.




